Images and Related Concepts ########################### The main purpose of GalSim is normally to create images that simulate real astronomical observations. As such, the `Image` class is the most common class in GalSim that you will likely be working with. An image if fundamentally an array of pixel values plus a bounding box indicating the range of position values for those pixels, and a definition for how the image coordinates relate to positions on the sky. For the former concept, the `Bounds` class defines which x and y values are contained in the image, and the `Position` class is used to describe a particular location on an image. For the latter concept, the simplest option is to just set a uniform pixel scale, e.g. in arcsec/pixel. But a wide range of more complicated `World Coordinate Systems` are also possible. .. toctree:: :maxdepth: 2 image_class bounds pos